Published: Fri, April 21, 2017
Hi-Tech | By Ellis Neal

Facebook's Vision on Reality

Facebook's Vision on Reality

"We are going to make the camera the first mainstream augmented-reality platform". Facebook isn't the only corporation getting in on these new developments, but it's definitely the one investing the most into it.

He also briefly acknowledged the "tragedy in Cleveland", in which Steve Stephens shot to death a randomly chosen victim, Robert Godwin, on Sunday and then posted video of the crime on Facebook. However, with the pervasiveness of smartphones and their ability to support photo- and video-sharing, it's become clear the phone will lead that technological change, he said.

Starting with "basic effects", Zuckerberg showed images of Snapchat-style photo overlays like facemasks, but said that as an open platform users will be able to create their own and "instead of having 10 to 20 options to choose from, you're going to have thousands".

The AR Studio tool has three inputs to trigger augmented reality effects: Face Tracker (not identity or facial recognition), Sensor data, such as the gyroscope and location, and Scripting APIs to pull in data from other apps and respond to user inputs in real time.

Facebook reports that the Camera Effects Platform includes two products: Frames Studio and AR Studio.

Or, actually engage with the real world by going out like a normal person.

Zuckerberg calls these applications primitive at the moment, but he's betting they'll take off by inviting developers to create apps for Facebook's in-app camera-rather than headsets or spectacles. This helps people recognize you and makes VR feel more like hanging out in person.

Zuckerberg, addressing developers at Facebook's F8 summit, said the camera would play a larger role in the interaction between members of the social network and encouraged developers to concentrate on broadening the capabilities of photography through new apps.

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