Published: Fri, June 16, 2017
Hi-Tech | By Ellis Neal

Xbox One X won't turn a profit for Microsoft


The price tag of $499 is actually right on the money for many analysts, as the price is what many predicted for the Xbox One X. The question, however, is whether gamers will be willing to pay that price, especially considering the lack of exclusives for the Xbox One compared to the PlayStation 4. Sony just seems to offer more right now, even with a slightly less powerful machine.

With 2160 frame buffers, as well as high dynamic range and wide color gamut support, the console is built for true 4K gaming, the company said. But just how many titles can we realistically expect?

In other news, Xbox One fans hoping for that original Xbox experience will be able to get their hands on the resurrected version of the Duke controller. While it's not really that much smaller than the Xbox One S, it is indeed quite the size reduction from the incredibly chunky original Xbox One and the behemoth 360 and OG systems. Recently Corporate Vice President at Xbox, Mike Ybarra talked a little about the upcoming features and updates planned for the Xbox One X in his tweets.

Microsoft didn't use up any of its stage time at E3 2017 to go over the hardware specs of Xbox One X - formerly known as Project Scorpio.

Phil Spencer had some details share on it but more technical aspects of Xbox games running on an emulator and how well they work is something we can not comment on at the moment.

Microsoft will sell 500,000 One X's during this year's fourth quarter, Harding-Rolls predicted.

Microsoft has been keen to include its PC user base in future gaming plans as shown by the Xbox Play Anywhere initiative, which debuted previous year.

The Xbox One X is coming later this year, and it's the most powerful console ever released.

On June 11 Microsoft revealed in E3 2017 that Xbox One X will cost $499 United States dollars.

Spencer has also confirmed that first and third-party original Xbox games would be backwards compatible.

The One X's pricing is OK for the unit's target audience, maintained IHS' Harding-Rolls. "But I also know that in the gaming space, having a premium experience for the customer that wants that is critical", Spencer said.

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